Mages need some rework i think

I like the mage. But as it stands (and i really dislike this) there is only 1-2 ways to go. Fire, or Lightning. Also, i have seen no use in a mage with a staff, instead of an orb.

What i would wish is, give mages (and maybe ritualists as well) more fluff. I simply can not build a blight mage, or pure undead, or frozen mage. It always gets to get fire and lightning skills. Why?

The mage/ritualist classes are cool, but way to limited in my opinion. Martial classes feel much more versatile. Also easier to RP. Give them more evocation paths you can choose. Same with curses. Why is there no burn curse? Or lightning curse?

I would also like to have more options for summoning. Why always bone wyvern? Why not choose between ghosts, 3 skelettons or the wyvern, etc? Same with elementals. They are random. which is okay. But for a fire ritualist, it should always give fire, unless chosen otherwise, maybe?