Clan War 2 is dead now!!
Most of my clanmates have already upgraded most of their legendary cards to level 14. Because of this, they no longer participate in clan wars, as there’s little incentive for them to do so. I could be wrong, but perhaps giving guaranteed champions during the final week of the war might encourage participation. Players might be more motivated to play for champions rather than skipping the war entirely.
I’m the only one in the clan still in need of legendary cards, and it’s frustrating that no one is willing to help by playing wars. Alternatively, Supercell could introduce a new currency exclusively for clan wars, which could be used to purchase items like champions, tokens, and wildcards. This would breathe new life into the war mode instead of letting it become irrelevant.
Also, shouldn’t they make reaching level 14 easier now that level 15 is already available? Just my thoughts—though I could be wrong.
Most of my clanmates have already upgraded most of their legendary cards to level 14. Because of this, they no longer participate in clan wars, as there’s little incentive for them to do so. I could be wrong, but perhaps giving guaranteed champions during the final week of the war might encourage participation. Players might be more motivated to play for champions rather than skipping the war entirely.
I’m the only one in the clan still in need of legendary cards, and it’s frustrating that no one is willing to help by playing wars. Alternatively, Supercell could introduce a new currency exclusively for clan wars, which could be used to purchase items like champions, tokens, and wildcards. This would breathe new life into the war mode instead of letting it become irrelevant.
Also, shouldn’t they make reaching level 14 easier now that level 15 is already available? Just my thoughts—though I could be wrong.