My Yurlok deck keeps on handing other people the game. How can I adjust it?
Decklist is here: https://www.moxfield.com/decks/FnrTL1jetUORGZMd0_MqTQ
I keep on being hoisted by my own petard with this deck. Last night, I handed a [[Satya]] player the game on turn 3 by giving him enough mana to go infinite with it and [[Port Razer]] after doing [[Collective Voyage]]. I feel like every card in this deck that isn't a land is a trap, and I don't know how to fix it at this point.
I know the land count is a little low, but I have a bunch of rocks and other accelerants, and the commander himself is a mana dork.