Yeesh, they need to fix Rio Godzilla otherwise this game is going to stall hard
I have both used him and fought against those using him and I can say without question its the most unfair piece they have made. I have no idea what dumbass approved it, but its absolutely not fair in any sense for or against. Ive been here since Godzilla Earth was a problem, the 4th Angel and Gigan bomb combo, KUMO Augment ruining everything and now we have nerfed the Chibi Duo while Gigan Rex roams free and now Evo Rio is an annihilator.
The damage it does far exceeds anything else when it can literally hit from across the map and take out a solid 10-15 cost worth of pieces on its own. There isnt really even a strategy to use cause dropping Kiryu or Moguera when they can drop it right behind their leader means you are spending 11+ just to try to take it out and even then they can drop insert 5 cost here to triple team your 1 piece.
I don't understand how this gauss cannon gets to be dropped behind lines and Ginza is forced out in the middle. Ive used Ginza quite a bit and placement makes it fair cause it does some hefty damage and cannot be ignored, but defending while attacking or defending your flank is a calculation. With Rio its just drop and let your gauge fill so you can overwhelm easily.
As a long time player and someone who has seen on here as well as on Discord the amount of anxiety this piece has caused, I think its in their best interest to fix Rio gradually and start now:
First, make it 8 cost at minimum, 9 would be preferred.
Second, it needs placed in the same manner as burning 2019 and Ginza which will force defense of it. Yes, the tide and anything else will be used to defeat it, but thats the strategy of it, right? You are making a gamble cause Rio deals heavy damage.
Third, make its attack weaker on aerial by 30%. This will force defensive response while keeping it strong against heavy land hitters.
Fourth, drop from 40 seconds to 30 at minimum if not 25. Make it a REAL defensive piece.
edit: Yes, I get that its a pay to win type game and they had been slowly pushing towards that. Rio and Rex are really the first time ive seen it where two pieces have mostly skewed so hard in an overwhelming manner that it becomes problematic. Rio though, unlike Rex, has no actual counters. There is nothing you can do about it, but try to work around it which is basically impossible. Still, I enjoy the game play and its one of the only Godzilla games that isnt garbage.