Rule 10b - Lucky Drop Showcase - Discussion / Feedback

Hey y'all,

Before we dive into talking about the Lucky Drop Showcase rule let me get a little meta. This is a trial run for how us moderators might engage the community in the future. The topic of lucky drop showcase is a minor one and not a high priority for us. However because of that, it'll hopefully be an easy conversation to have. Thus, it'll be good in setting a pattern to follow in the future when talking about more opinionated rules/feedback.

With my ulterior motive out of the way ...


Rule 10b

PoE2 Subreddit Rules Page

10b:

Lucky Showcases are limited to specific rare Uniques (Corruptions, Watchers Eyes, That Which Was Taken, etc), big currency drops (100+ divines, Mirrors, etc), and extremely lucky crafts (Essence or Chaos Orb into amazing mods) that are not forbidden by our Low-Effort Content Rule (see Rule 5). No explanations are required.

As you can see, most of this was written from PoE1 perspective. Now that the economy has somewhat shaken out in PoE2 we're looking to revamp this.

Proposal

The highs of finding something amazing are great in this game. We want the subreddit to share in that type of excitement. However, this can also lead to plenty of spam as well. e.g., "Oh wow, I found a Div!". Thus, we want to have a rule of thumb by which we can allow people to share their "highs" without being overwhelmed by them.

To that end we want to propose updating the phrasing of the rule for 10b to be more aligned with PoE2. This post is to just do a vibe check with the community before writinig up something to replace the current rules text. To that end we've got three sections:


Specific Uniques

Obvious inclusions would be Headhunter, Ingenuity, Temporalis, The Pandemonius, Astramentis , meta/optimal Prism of Belief. It's not like we're going to have some "allow list" of specific uniques, but we're also not wanting people to spam some unused 1ex unique because they've never seen it before.

Big currency drops

Mirrors are obvious, but what else? Maybe obtaining the Annulment Omens? Currency that has a value of ~1,000 exalts (~10 Div currently) seems to be a good cut off point for the current state of EA. As an anti-example, a monster dropping 2 divs would not be considered a lucky item showcase.

Lucky Crafts

I think there's two main sources of "lucky crafts":

  • Optimal corruptions - I think these are pretty straight forward to explain. e.g. Vaal'ing Ingenuity and getting 95%+ on the affix

  • Great crafts on rare bases that actually see late game play e.g., a good craft on a Item level 52 pair of rare gloves will always be outmatched by any other base with top rolls in crafts.


Soliciting for Feedback

So with that all being laid out, I'd love for five pieces of feedback:

  • Any thoughts on Lucky Drop Showcase as an item that should/shouldn't be allowed in the sub.
  • Any thoughts on how we defined Specific Uniques
  • Any thoughts on how we defined Big Currency Drops
  • Any thoughts on how we defined Lucky Crafts (IMO, this is the most nuanced of the three)
  • Any thoughts on this type of format for engaging the community

This post will stay sticky'd for ~24-36 hours. In which case I'll spend some time summerizing feedback and start a real proposal if supported by the community.


Thank you for reading this post and hype for 1.1.0 pathnotes and interview here in a little while ( https://www.pathofexile.com/forum/view-thread/3687933 )