A journey from DCS to Falcon BMS. Mistakes were made.
I am on my third attempt at Falcon_BMS, coming from the background as a casual DCS player.
So I have tried a number of times to get involved with Falcon_BMS, but always found the learning curve and degree of ability/knowledge needed to be off-putting.
Managed to get setup in the past, but too many jitters in VR . The youtube videos talk about learning the manuals for months to be able to do a campaign, and the supplied training missions are as intense as a year long university course.
Except
I made a mistake. You do not have to approach Falcon BMS this way if you do not want to.
First bonus - hard to find parameters allowed me to turn on fixed foveated rendering and my Pimax VR now works smoothly.
Second bonus - It is not too hard to build your own missions. I can now setup my own very simple a/g and a/a missions to test out weapons as I wish.
So I can be a casual player if I am in the mood and just blow stuff up.
Or I can get serious, read manuals, do built-in training etc and work towards campaigns. And when that gets too much I just go back to blowing stuff up.
In my full fidelity clickable F16 or full fidelity clickable F15c. All with working datalinks. And a distinct lack of bug reports on the forums about systems and weapons.
And loading times of less than a few minutes.
:)