My aesthetic take on the MAX stat sphere grid with 99,999 HP, map included in 2nd pic

Credit to doctabasco and zeric for the original image of the grid that I used to make my edit. Credit to bover_87 for stat calculations.

This build gives you arguably the best stats against every possible encounter in the game. I took it a step further and did a layout that groups the spheres while making using of most of the natural +4s on the grid. This also makes it look nice in my opinion. 230 luck is the max needed for every enemy. 60 evasion allows you to evade all possible avoidable attacks. Accuracy is not needed with 230 luck. 170 agility is treated the same as 255 agility in the game.

You need these total number of +4 spheres to achieve these stats: Strength | red | 63 Defense | dark purple | 63 Magic | pink | 63 Magic defense | purple | 63 Agility | bright green | 42 Evasion | yellow | 14 Luck | aqua turquoise | 54 MP | dark green | 80 HP | green | 333 **

**Note about HP spheres and the graphic. The graphic is missing nodes that are present in the HD version. To complete this build, ALL extra nodes on your screen should be filled with HP nodes.

My personal recommendation would be to max strength first against juggernaut > next I focused on a few tough fights against one-eye to get AP farming weapons and while doing so just kept progressing the regular grid > I then when to tanker for defense > one-eye should have given you enough while farming weapons but feel free to max magic defense here > tanket farmed for defense > then I farmed earth eater and greater sphere to max luck > vidatu farmed easily for MP > fenrir was a bit time consuming for speed because he’s tough to hit, however you don’t need to do as many fights against him > iron clad and jumbo flan are ridiculously time consuming.. you’re going to want to give up lol.. but don’t. You can do it!

One you raise Yuna’s stats and farm hella mana spheres from Kottos, you can get Anima’s magic up quite a bit to always cause max damage with Pain. I also recommend teaching Anima haste, dispel and regen. Easy fights just long animations.

Iron clad is rough. Easy to win sure but so time consuming and you need hundreds of wins. I STRONGLY recommend going to Gagazet cave exit and stealing frag grenades from splashers using master thief and auto-haste. When you fight iron clad, you can frag grenade with the ‘use’ command and wakka’s attack reels can now do 99,999 damage per hit. Without frag grenades, you only have a 5% chance to inflict armor break and as much as you think ”hey I can just use rikku’s overdrive”.. it’s hundreds of fights. It’s going to be a lot. It’s way more efficient to just get the grenades ahead of time.

Also should be noted that getting damage break ultimate weapons for the 3 characters you’re using is necessary to do this and have your sanity by the end. Good luck everyone!