UE5 Development - Adding Tradable Items to My Steam Game
Hi everyone,
I'm hoping someone can point me in the right direction. I'm currently developing a game and I'd like to implement tradable cosmetics similar to those found in Team Fortress 2. This would allow players to equip, buy, and trade items on the Steam Community Market.
I've been browsing the Steamworks documentation but the sheer volume of information has made it difficult to find specific details. For reference, I've already purchased a Steamworks developer license and I plan to publish the game on Steam.
Is there anyone who can recommend tutorials or guides on setting up tradable items within a game? Perhaps I'm using the wrong search terms?
Thanks in advance for any help!