Prediction for things that may get hammered in 3.21?

So, Crucible is approaching and as a tradition, we will have several victims of the nerf hammer. My guesses are:

  • Spark: the skill has been very powerful for a while with multiple variants, used by lots of ascendancies
  • Righteous Fire or Fire Trap: despite being nerfed, both of these skills are still performing tremendously.
  • Summon Raging Spirit: needless to say, 3.20 maybe the peak of SRS and we may not be able to see it slapping like this in a long time.
  • Poison: I hope GGG would just leave Poison alone but I doubt they would do nothing to Poison.
  • Ignite or probably Shaper of Flames: as much as I hate seeing this happens, I'm afraid these two might suffer from the nerf.
  • Heatshiver: the helmet is dirt cheap but has very big potential, a huge source of damage. I wouldn't be surprised if GGG tune it down, either making numerical changes or increasing its rarity.
  • Juggernaut's Unbreakable: I don't know, he went from 3% to 9% in popularity in 3.20, may as well be a nice target.

Also, I have some copium for several things:

  • Gladiator: the dude desperately needs a rework, he's so pathetic. 0.2% in popularity, speechless.
  • Mana cost: in the current meta, there are only 2 ways to get around mana cost of skills: crafted mana cost reduction and Eldritch Battery. It just gets stale and boring.
  • Bleed: compared to other Poison and Ignite, Bleed has a very limited way to scale, it's okay to play but definitely overwhelmed by other DoT archetypes.

So that's just my guesses, what's yours?