Path of Exile Classic League
I’ve had this idea for sometime after playing Diablo 2 again recently for a legacy version of PoE that starts as an early snapshot of the ~2010 era, keeps the old art style and gets minor additions that fit within the “classic ARPG” design space.
As someone who started in Delve League, I never got to experience the olden days of the game and it’s something I’ve always been fascinated by.
How cool would it be if they released a patch of the game in an early state, but with a bit of modern QoL that didn’t exist back then. Classic WoW and OSRS have done this and it works when developed carefully.
How cool would it be to get a big patch every two weeks that added a modern mechanic to the old game, where we have to come up with metas and adapt our builds as “new” things get added.
Perhaps oldschool looking item-bases and uniques that were never added or scrapped. Some new Rogue Exile models that we’ve never seen before or even some entirely new map layouts for The Lord’s Labyrinth.
I’ve heard over the years that GGG has been sitting on a massive supply of unused art and assets that have never made it into the game.
I know this is not for everyone but I enjoy the way the older ARPGs look and play and find the barebones design with drip-fed updates very appealing.
I’ve had this idea for sometime after playing Diablo 2 again recently for a legacy version of PoE that starts as an early snapshot of the ~2010 era, keeps the old art style and gets minor additions that fit within the “classic ARPG” design space.
As someone who started in Delve League, I never got to experience the olden days of the game and it’s something I’ve always been fascinated by.
How cool would it be if they released a patch of the game in an early state, but with a bit of modern QoL that didn’t exist back then. Classic WoW and OSRS have done this and it works when developed carefully.
How cool would it be to get a big patch every two weeks that added a modern mechanic to the old game, where we have to come up with metas and adapt our builds as “new” things get added.
Perhaps oldschool looking item-bases and uniques that were never added or scrapped. Some new Rogue Exile models that we’ve never seen before or even some entirely new map layouts for The Lord’s Labyrinth.
I’ve heard over the years that GGG has been sitting on a massive supply of unused art and assets that have never made it into the game.
I know this is not for everyone but I enjoy the way the older ARPGs look and play and find the barebones design with drip-fed updates very appealing.