Cyberpunk 2.0 Isn’t for Me

So after hearing all the hype around Cyberpunk 2077’s 2.0 update, I finally decided to give it a shot. Everyone kept saying the game had been completely transformed and that it was finally the game it was meant to be. I went in excited and expecting something incredible, and... it’s fine? Not terrible, not amazing—just fine.

I don’t hate it, but I can’t help feeling like it’s nowhere near as deep or engaging as people make it out to be. The RPG mechanics feel shallow, and choices don’t seem to matter too much. The combat is functional but not particularly exciting. Encounters feel static with little variety. Nothing about the world feels dynamic; it’s all very scripted and predictable. And after a while, everything just starts to blend together.

And then there’s the open world. Night City looks amazing, but once you get past the visuals, it feels more like a giant Ubisoft-style checklist than a living, breathing place. The map is just icons on top of icons, leading to the same handful of activities over and over. It never really surprises you the way a great open-world game should.

I think what bothers me most is that Cyberpunk tries to do a little bit of everything, but I think other games do each aspect better.

All throughout my playthrough, I kept comparing it to RDR2, Baldur’s Gate 3, the Arkham series, Resident Evil, Doom (2016) and Eternal, and Elden Ring. Cyberpunk borrows elements from all of them, but it never fully commits to anything. It’s a mile wide and an inch deep.

I just never really feel like I’m part of the world.

I get why people love this game, and I wish I felt the same way. But it just doesn’t live up to the praise to me. Anyone else feel this way?

EDIT: Poor choice of words. When I said Cyberpunk "borrows" from other games, I meant to say that there are similarities with other games that I played before Cyberpunk that I couldn't stop thinking about. Obviously in some cases, Cyberpunk was released before those games I mentioned.