added a color "preview" when collecting a new palette
added a "wave" system to combat encounters, much better!
finally added a much needed enemy "wave" spawning system!
inverted my models and flipped sprites for ice reflection!
inverted 3d models and sprites for some ice floors!
procedural meteor/asteroids?
missile reflection
How important is a game's name?
a difficult swim
a difficult swimming section
a difficult swim!
updated boss battle
updated boss based on feedback!
updated my boss battle based on some feedback!
new boss WIP, thoughts?
working on some ice blocks
working on the 2nd boss, thoughts?
working on a new boss! thoughts?
updated UI elements, thoughts?
cleaned up my UI elements, thoughts?
given my UI elements a much needed update
update my boss intro (based on previous feedback)
updated boss intro (dialogue WIP)
updated my underwater visuals, thoughts?
thoughts on my underwater section?